> ## Documentation Index
> Fetch the complete documentation index at: https://docs.clearoffer.io/llms.txt
> Use this file to discover all available pages before exploring further.

# Compensation details

> Set base salary, currency, pay frequency, and variable compensation.

Use the Compensation tab to define base pay and any variable components. Fields marked required must be completed to save.

## Base pay

<CodeGroup>
  ```text Annual Salary theme={null}
  Enter the annual amount. We format the number as you type.
  ```

  ```text Currency theme={null}
  Choose the pay currency (USD, EUR, GBP, etc.).
  ```

  ```text Payment Frequency theme={null}
  Weekly, Biweekly, Twice a Month, or Monthly.
  ```
</CodeGroup>

<Tip>
  Use market‑appropriate numbers. You can update values anytime before sending.
</Tip>

## Equity (optional)

<Tabs>
  <Tab title="RSUs">
    * Set Shares and Current Share Price
    * Estimated value = Shares × Current Share Price
  </Tab>

  <Tab title="Stock Options">
    * Set Shares, Strike Price, and Preferred Price
    * Estimated value = Shares × (Preferred − Strike)
  </Tab>
</Tabs>

<Info>
  The “Estimated Equity Value” is calculated for guidance. It isn’t a guarantee of future value.
</Info>

## Commission (optional)

<AccordionGroup>
  <Accordion title="Commission types">
    * Quota/OTE based
    * Percentage
    * Tiered
    * Draw
    * Hybrid
  </Accordion>

  <Accordion title="Key fields">
    * Target amount (OTE component)
    * Rate (%) and payout frequency
    * Quota (for quota/OTE)
    * Accelerators (if applicable)
  </Accordion>

  <Accordion title="Scenarios and OTE">
    We estimate OTE and show 50%, 100%, 150% examples to help you communicate earnings.
  </Accordion>
</AccordionGroup>

## Bonus (optional)

<Steps>
  <Step title="Choose bonus type">
    Recurring (with frequency) or One‑time.
  </Step>

  <Step title="Select amount type">
    Flat amount (with currency) or Percentage.
  </Step>

  <Step title="Add details">
    Provide a short description to clarify triggers and timing.
  </Step>
</Steps>
